Rad and Rad Sandbox

When I have time to spend, I like messing around with 3D creations, game making stuff. I think I have tried most of the contenders and it comes down to what you like in most cases. I say that because many of us just want to have some fun and never intend to publish a video game. This page is not meant to be definitive in any way except as it pertains to my own experience.

Game Makers: 3D RAD

There are dozens of Game Makers out there, but I have seen nothing at all that allows you to build, distribute, play, and comes with pre-made game modules you can both learn from and customize to suit your needs like 3D RAD. I know, Unity, Unreal and the list goes on and on. Yes, they do have game creation systems, but they do not allow you to publish unless or until you purchase an expensive license. So, you can go ahead and create something, but unless you intend to pony up some cash you cannot publish or share it.

3D RAD allows you to use it to create games and you can do whatever you wish with those games. Publish, sell, share, it’s your choice. It also comes with dozens of game examples that work. It is easy, with a little work, to customize those games, add your own 3D models, skins, pieces and make something fun and maybe even profitable. It is also completely free.

Game Examples and Abilities include:

  • Auto Racing
  • First Person Shooter
  • Flight
  • Menus
  • Network Play
  • Multi Player
  • Sound FX
  • More

For me the choice was clear over 10 years ago when I actually purchased 3D Rad. It is now completely free.

While this is great, there are some things that cause people to stumble. First, learning a system, any system, even if it has projects and pre-sets to show you how to do it is difficult. It is time consuming. I have found myself investing mass amounts of time in other game creators to learn them only to find that, in the end, I need a license, or I have to pay for content to use, something along those lines. 3D RAD has been free for quite some time. I know of no plans to take it back to a retail product. So, you shouldn’t get surprised down the line somewhere and find it suddenly has to be purchased, or you need to pay for a license to continue using it. So the time you invest is worthwhile in that respect.

3D RAD: Free version – Pro Version

3D RAD uses the direct X file format for the 3D models it uses. There is no modeler that was purpose built to model in the Direct X format. Yes, I have seen a few that claim to be able to do it, but I have tried them, and they don’t get the job done, they are buggy, or they are works in progress. If I ever see one that actually works and has the features, you need in a modeling program I’ll list here. And that doesn’t mean it has to be free. Some things I will list here are not free.

So, there are no Direct X specific modelers. However, there are Modelers that can do the job. You can go right to the top and spend the money for a top-of-the-line modeler, or you can search the internet and risk contaminated files to try to find something that will do the job. Or you can do what I do, search for open-source projects that work.

Why Open Source? I use Open-Source modelers because I don’t have to worry about virus infection if I download them directly from Source Forge, GitHub or the projects own website. That might seem excessively cautious but after getting infected files several times I just don’t try anything else. And some of those infections were serious enough to make me completely shut down, wipe the drive and reformat completely. Even the low infection stuff copies files to your browser or hard drive and then you have to spend time deleting them, if you can. Oh, and they offer, of course, to sell you some virus software that helpfully can take care of this adware infection. Why put yourself through it? Well, because, like me, you’re cheap and you still want to play. So, go the open-source route. Find a something that works, download it and you’re set.

Mentioned: Source Forge: http://sourceforge.net/ GitHub: https://github.com/

3D RAD does not include a module to skin or UV models.

It used to be easier, in the old days, before 3D RAD went to Direct X models, to skin or UV wrap or UV Unwrap models. It used 3DS models and it had a module built in, small, but effective, that allowed you to do that. Simple, but it worked great. Not any longer. Now you have to find a program that will do that. It also has to be a program that can work with various model formats you might be using, and one that has the ability to save to the Direct X format.

In the old days I used a freeware program called Lithunwrap. Google it, you’ll find it. I won’t link to it because it is not supported by the author any longer. It is also one of those files you’ll find on those sites with spy or adware, or those helpful download managers that also add spyware and ad bars without your permission. You may find it on a site that is free of that garbage. If so, grab it. It’s invaluable as a demonstrative tool.


So, I looked at the shortcomings and then decided that I like it well enough to find some workarounds to help me to use it.

A Modeler was the first thing I needed.


Open FX is an open-source modeler that was abandoned several years ago and then bought back. It has its quirks, but overall, it is a solid modeler and very easy to learn and use.

It imports Direct X, 3DS, OBJ, LWO, DFX, and DAE. It does not export Direct X. You might ask, well, how does that help me to get Direct X into 3D RAD?

It exports DXF and 3DS both of which can then be faithfully converted to the Direct X format (With the included ASSIMP Library) and used in 3D RAD. I know, I have used it exactly that way. Get OFX: Free VersionPro Version

You can find hundreds of thousands of models on the web that you can use. Some are royalty free; some are not. Many need a lot of work if you intend to use them in a video game where the poly count can be your enemy. You need something that looks good but has a low impact size wise. Most model downloads are not going to fit that bill. You will find yourself spending hours upon hours on the simplest model trying to reduce the size or change it to what you need.

The best thing to do is look at the models that are in 3D RAD already. Go ahead and open them in Ultimate Unwrap, save them to 3DS files and then open them in Open FX. Take a look at how they were constructed. In most cases you will see that most of the perceived detail comes from rendering, not the model itself. Once you realize that and see how simplistic the models that are used in video games actually are you will realize it is worth your time to make your own simplistic models. But, go ahead, download that truck or car and have some fun with it. I did, and it taught me that I would rather build my own most of the time. Take a look at the tutorials for 3D RAD and for Open FX . Learn those tools and you’ll be making what you want to make pretty quickly.

If you find anything on this page that is not as I said, or that has changed, please let me know about it. In the meantime, enjoy 3D Game Building!

I hope this helped. If you have something of use, you would like to list drop me a line at authordellsweet@gmail.com and if it’s good I’ll list it.

Home: https://www.radsandbox.com

Dell Sweet on Apple Books

America the Dead Complete Podcast PlayList

PayPal Donations My donations page to help support the free podcasts, writing, stories and 3D work! https://www.paypal.com/donate/?hosted_button_id=XJU7VMR5A4T3G

#shortstory #FreeStories #freecontent #horrorstory #podcast

Today – Building a terrain with a piece of free software

Using another piece of #FREE software to create a #terrain #3DModeling

The software file below is on my Google Drive, virus checked and virus free. Watch the video before or as installing so you will understand how to make it work in windows 10, Dell Sweet


OPEN SOURCE and other Free apps/software


Mentioned Here

Songs I Made With This Software

eBooks I Have Written


The sun is down all the way here. I went back upstairs. Nothing on the horizon. That time of evening when the sun is down and the moon has yet to rise. Very dark. Can’t see anything in any direction. Thought they must be all sleeping in the barn, but I heard some movements out near where I… Never mind what I did there, I’ll get to that soon enough, I guess. I only heard it once, but I know damn well it’s one of them… Some of them… https://books.apple.com/us/book/apocalypse/id963866999 #Apocalyptic #Horror #Zombie

Crime Time Dell Sweet Crime Time is a collection of nine crime stories from author Dell Sweet. From short stories to near novel length… #Crime #ShortStories #Apple  https://books.apple.com/us/book/crime-time/id1236234340

Glennville #4 Alabama: She drew a breath another and suddenly the noise and smells of the world rushed back in completely. The screams became louder. Horns blared. The ground trembled under her feet as if restless. #Apocalypse #EndTimes https://books.apple.com/us/book/x/id1565456831

Necro Dell Sweet He had been lying half out of the gutter for the last several hours that he knew of. He had no idea how long before that. Days? Weeks? Weeks seemed wrong. Days, he decided. He turned his attention back to the roadway… #Zombie #Apocalypse https://books.apple.com/us/book/necro/id1238359802

Star Dancer Kindle Edition by Dell Sweet 

Michael Watson is the captain of an inner galaxy cruiser: He Purchased Star Dancer right out of school and has spent the last twenty years running people and supplies to outposts within the confines of the Solar System and the established bases on the Moon, Mars and Saturn’s moons. The times are changing though and the big money is in the longer out of system runs. To do that he’ll need a crew and a bigger ship, but he has the ambition and the rest just might fall into place. A new navigator, the beautiful Petra starts him thinking in a new direction and not just about Star Cruising. Maybe the next few flights for Star Dancer will be her last and he and Petra can set their sights on bigger adventures out beyond the stars… #SCIFI #Space https://www.amazon.com/dp/B098WV18B5

You Might Like

Word Processor Software

I write my books with this software. It’s free, open source, very stable and well thought out word processor software.

Free at: https://www.openoffice.org/

I like to write lyrics and have done so for a very long time. There have been periods in my life where I was a serious musician and dedicated and then I shifted my attention to other things as time went by.

Even so, I never lost my love for music, or for writing songs and lyrics. That is where a great deal of the drive to build guitars comes from. An instrument I would like to use, something I will actually play and enjoy, and something that will make things easier for me or make creating music a better experience for me.

When it comes to an audio DAW (Digital Audio Workstation) I had no intention of investing huge amounts of time, effort and money into software if I didn’t have to. And, there I so much out there that it seemed impossible to me that I would be able to look it all over, download it, test it and come up with likes and dislikes, but over the last few years I have done that.

Most of what I chose to use comes from the Public domain in the form of Open Source or freeware. Let’s face it, if you want to spend hundreds or even thousands of dollars there are plenty of places that will gladly take your money and sell you something. But if you are like me and you simply want to record your demos of your lyrics and music you can get by with a lot less. I won’t be the one to say that you might be able to squeak by all the way with this stuff, but there are some that do and I think maybe you could.

Audacity: Audacity is what I use to record with. It is free open source software you can download and use just as it is. Or, you can download it, search the Web for VST plug-ins, load it up and use it like that. There are hundreds of VST plug-ins that are free or open source that will work with Audacity. This software records from a Microphone input, Guitar cable to USB. It recognizes and takes audio feeds from your computers ports for Line In. When I am using this to record something from another piece of software I simply use a short patch cable and run my external front panel headphone jack straight into my front panel Microphone jack. I then start Audacity, find that input and I am set to record that audio. You can use a program called Jack that is supposed to be able to join other pieces of software to this audio interface, but I have never had luck with it, and an 1/8 inch stereo patch cord for less than a buck does the trick nicely. And, I am not recording more than one input at a time.

Once I have all of my audio recorded to Audacity I can open it in the window as above and blend or mix it. I can also try different filters on the audio, stretch it, shorten it, take care of latency issues, pretty much anything I want to do. When I am satisfied with it I can save that final render as a WAV or MP3 file, and of course I can store all the separate components as Audacity Project files so that I can do another, different re-mix at some future date.

Chord Pulse: Chord Pulse is a nice, easy to use piece of software. This is one of the tools I use to lay out my music. Every project I do starts here. If you have a basic knowledge of music structure, specifically chord structures, you can easily build your basic song here in just a few moments. I play out the song on one of my guitars, note the chords and changes, and then lay it out on the interface for chord pulse. I may have to play with it a bit, beats per minute, the style I want behind it, but once I have that locked down all I have to do is play it.

Chord Pulse adds a bass-line, drums and the basic chording, or complex chording if I take the time to lay it out. Whatever I lay out is what it will play, backed with a drum-line and a bass-line too.

Once I’m happy with it I can export it as a MIDI file, or save it as a project to use within Chord Pulse if I intend to add more pieces, lead, bass runs, that will be used within the song.

Once I have the basic file I can take the BPM into Hydrogen and beef up the drum beat, or save it as a MIDI and use it in LMMS and add more backing tracks to it, or swap out instruments via sound fonts or VST plugins. Really, the possibilities are endless. A note: Chord Pulse is not freeware, but in my opinion it is well worth the money at under $30.00 U.S.

LMMS: LMMS is a full, open source, as in free, DAW. All the things I use different software to do it can do in different ways. I use it more and more as I learn its capabilities, and I suspect a day will come when I use only it to create a song from start to finish because it has those capabilities.

It can read and play sound-fonts. It can assign a MIDI part to its own file and it will allow you to assign different instruments to that file. Was it a piano piece? Well you can make it a Sax piece, or a bass run, or even a drum beat. Let your head take it where you want it. You could very easily spend days playing with your MIDI import file and sequencing it until you get it where you want it. Or, you could spend a few moments with it and be satisfied.

It uses VST and LADSPA plugins. It reads MIDI and it saves to a native format for your project files as well.

I often use layers in my writing and sequencing, and LMMS is perfect for that. It is also a perfect looping tool. I can do a quick guitar piece, loop it, and have an entire backing.

Once I am happy in LMMS I will send it to Audacity via the patch cable and save it as an Audacity file.

Hydrogen: Hydrogen is Open Source Software. Free for all uses private and commercial. I use Hydrogen to supplement my drum beats, but it can be used for much more than that. For me it is easier to learn as I go, and so I stick to the features I want from the product and pick up the other bits and pieces as I go along.

Hydrogen is user friendly. You can put together a beat in just a few moments. For me, I bring my info over from Chord Pulse in the form of style and Beats Per Minute. That BPM is really all I need to get a beat going that will sync with my original beat nicely, and either supplant it completely or compliment it nicely. That’s it. When I am done I can save that beat as a MIDI and take it over to LMMS or chord patch it directly to Audacity. Either way I have want I want. I tend to save all the musical pieces I generate as MIDI files so that I can use the VST functions in LMMS and swap out instrumentation.

Music Software for free: AudacityHydrogenLmms – Paid Music software – Chord Pulse

An idea I’m working on for a shipping container home. Two 40 x 8 containers deconstructed each side forms a welded wall of the new structure set on a base of sufficient depth for your area. #Shipping #Container #Alternative #Housing

Audio Software free


Mentioned Here

LMMS | Home

Audacity ® | Free, open source, cross-platform audio software for multi-track recording and editing. (audacityteam.org)

Hydrogen (hydrogen-music.org)

ChordPulse – Practice. Improvise. Compose. (Not Free But worth it.)

Songs I Made With This Software

Home: https://www.radsandbox.com

Dell Sweet on Apple Books

America the Dead Complete Podcast PlayList

PayPal Donations My donations page to help support the free podcasts, writing, stories and 3D work! https://www.paypal.com/donate/?hosted_button_id=XJU7VMR5A4T3G

#shortstory #FreeStories #freecontent #horrorstory #podcast

Wasteland models – Direct Links


The wastelands models are models I built from references in my America the Dead books concerning custom built vehicles made by the Nation and used to communicate or send supplies or people between encampments or settlements.

Some of the builds were purpose built for war and scouting missions and used by the outrunners in several of the books.

Most of the early builds were just repurposed existing abandoned vehicles they could obtain easily, but later builds were purpose built and made from fabricated frames and tube reinforcements.

All of the wasteland’s vehicles, along with most of the models I build are included in Rad Sandbox, set up and ready to drop into a game, or you can buy them separately and use them in your own game or game system, Dell.

Apocalyptic Vehicles

Home: https://www.radsandbox.com

Dell Sweet on Apple Books

America the Dead Complete Podcast PlayList

PayPal Donations My donations page to help support the free podcasts, writing, stories and 3D work! https://www.paypal.com/donate/?hosted_button_id=XJU7VMR5A4T3G

#shortstory #FreeStories #freecontent #horrorstory #podcast